At a glance
The published objective of a Beautiful Light raid, and the squad structure the studio has announced.
Two subjects are documented here: the artifact objective that frames a raid, and the announced structure of six squads of three operators.
A mechanic described before release is an intention. This section says how the source words it, and stops there.
No playable build has been tested or extracted for this site. The section distinguishes published development plans from observed gameplay and does not invent tactical routes, combat statistics or tested build advice.
Described, not verified in play
Until a build exists, no page here can say how a mechanic behaves, how long it takes, or what the optimal order is. Those sections open at release, not before.