Scope of this page
The official plan for Beautiful Light's PMC progression skill tree, Traders, quests, and rewards.
One subject is documented here: the announced progression systems, the three Traders, and the quest and reward frame the studio describes.
An economy is the part of a game that changes most between announcement and release. This section records the systems and leaves the numbers out.
Beautiful Light has not been released and no playable build has been extracted for this site. Nothing in this section describes a route, a statistic, a build, or an in-game location, because no authority publishes them yet.
Systems now, order of play later
The optimal order and the mistake players most often make are guide material. They require a played game, and they are not written here in advance.