Published | Pre-release progression plan

Editorial page · Page

PMC progression and Traders

The official Early Access plan names a PMC Progression Skill Tree and 3 Traders, with quests and rewards framed through an RPG-like progression system.

Hub visualAbstract visual · not a game capture
Content state Published | Pre-release progression plan
Facts as of
Route /progression/pmc-progression-traders/
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Editorial frame

Scope of this page

What the official Beautiful Light pages publish about PMC progression, Traders, quests, rewards, and the RPG-like progression frame.

Steam's current Early Access Features section names a PMC Progression Skill Tree and 3 Traders. The official FAQ repeats these as part of its Early Access target. This page records the published plan, not a delivered tree or Trader system.

The Steam progression wording links quests, Traders, rewards, and an RPG-like progression tree. It gives the framing of progression, not the rules or values behind it.

The official FAQ says Beautiful Light remains in active development and that features can change. The authorized sources do not publish a complete tree, named nodes, an economy, values, or build advice.

Early Access plan

The plan names a PMC tree and three Traders

The Steam listing and official FAQ both publish a PMC Progression Skill Tree and 3 Traders in their Early Access wording. The sources do not provide the structure behind either label.

  • Progression system

    PMC Progression Skill Tree

  • Traders

    3

  • Status

    Planned pre-release target; not a delivered-system claim

Progression frame

Quests and rewards are described in an RPG-like frame

Steam's progression wording mentions quests and rewards and describes an RPG-like progression tree. This records the published framing without adding a quest list, reward table, or progression formula.

  • Quests

    Mentioned in the published progression wording

  • Rewards

    Mentioned in the published progression wording

  • Framework

    RPG-like progression tree

Pre-release boundary

The complete tree and economy remain unstated

The official pages do not establish the tree's full contents, its nodes, an economy, numerical values, or build advice. No recommendation is inferred from the labels published in the Early Access plan.

  • Not established

    Complete tree or named nodes

  • Not established

    Economy or progression values

  • Not established

    Build advice or recommendations

Source basis

Documented basis

Each reference shows its identifier, consultation date, and scope.

  • Steam product page - Beautiful Light

    steam-product-2026-08-29
    Consulted
    2026-08-29
    Scope
    Current official Steam listing for the Early Access Features section and its published map, weapon, inventory, equipment, and progression wording.
  • Deep Worlds Extended FAQ - Beautiful Light

    deep-worlds-faq-2026-08-29
    Consulted
    2026-08-29
    Scope
    Official pre-release statements about active development, the Early Access targets for maps, weapons, PMC progression and Traders, map-dependent mode and objective wording, and the published loot categories.

Evidence statement: Steam's current Early Access Features section and the official Deep Worlds FAQ publish a PMC Progression Skill Tree and 3 Traders as part of the Early Access plan. Steam also mentions quests, rewards, and an RPG-like progression tree. The sources do not establish the complete tree, its nodes, the economy, numerical values, or build advice.

Boundary

Editorial boundary

Steam and the official FAQ publish a PMC Progression Skill Tree and 3 Traders in the Early Access plan. Steam also mentions quests, rewards, and an RPG-like progression tree. The complete tree, nodes, economy, values, and build advice are not established.