At a glance
Six weapon names recorded from the official Beautiful Light press kit, distinguished from Steam’s Early Access target and without inferred performance or availability.
The names are AK, AS VAL, FRF2, Mosin, SG 553, and an Orion flare pistol. They come from folder and asset names in the press kit's image tree, read on 2026-09-04.
DEV UPDATE #6, published on 2025-05-26, reported an AS VAL model among several weapon integrations. That announcement corroborates the press kit’s AS VAL name. This cross-reference is not a survey of every weapon mentioned in other studio publications.
Steam’s Early Access Features section announces more than 20 weapons. That target and the six names in this press kit inventory describe different things: a planned arsenal and a selection of published assets. Their difference cannot identify missing weapons or establish how many weapons are implemented.
The Orion is the only entry on the list our inventory recorded with a descriptor rather than a bare designation: a flare pistol. That descriptor is reproduced as recorded, and no function is inferred from it beyond the words themselves.
The six names, as the press kit carries them
Casing and spacing are the studio's, reproduced rather than normalised.
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AK
Named in the press kit. No official announcement recorded on this site names it. The press kit gives no variant, no calibre and no further designation.
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AS VAL
Named in the press kit and also reported in DEV UPDATE #6 of 2025-05-26, which described an AS VAL model among several weapon integrations. The dated announcement corroborates the asset name.
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FRF2
Named in the press kit. No official announcement recorded on this site names it.
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Mosin
Named in the press kit. No official announcement recorded on this site names it.
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SG 553
Named in the press kit, with the spacing the folder carries. No official announcement recorded on this site names it.
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Orion flare pistol
Recorded in the press kit inventory as an Orion flare pistol. It is the only entry recorded with a descriptor attached rather than a designation alone, and the descriptor is reproduced without inferring a use, a mode or a slot.
Six named, more than 20 announced
Steam’s Early Access Features section, consulted on 2026-08-29, announces more than 20 weapons alongside an advanced inventory system. This is the source of the numerical target compared here with the press kit inventory.
The six names are the result of this particular press kit inventory. They are not a count of every weapon named in the FAQ, developer updates or other official material, and they do not establish a final arsenal.
Both records retain their scope and dates: six names inventoried on 2026-09-04, and more than 20 weapons planned in the Steam wording consulted on 2026-08-29. No missing roster is reconstructed by subtraction.
How these names were obtained, and what that limits
The studio publishes a press kit at its own address, deepworlds.studio/PressKit. That address redirects permanently to a Google Drive folder shared publicly and linked from the studio's own Linktree. The folder was opened in a browser on 2026-09-04 and its folder and asset names were written down; this site's image bank document holds that record.
This inventory records folder and asset names. It does not derive a statistic or a gameplay description from image content. A name establishes that the studio published material under that name; it does not establish that the associated feature has shipped.
The folder carried no licence, README or stated conditions of use in the recorded consultation. This is a description of the folder as read, not written permission from the studio. The provenance and credits for images used on this site are recorded separately.
What this page does not establish
It publishes no tested weapon performance. No damage, rate of fire, recoil, magazine size, range or handling value is measured or inferred from these folder names. Descriptions or plans published elsewhere remain distinct from a gameplay test.
It establishes no price or rarity for these six assets. The press kit inventory does not attach a cost to their names; it cannot establish the state of the game’s economy.
It does not say these six will be in the released game, or that they are in any build. A press kit shows material that exists; it does not show what ships.
It draws no comparison between them and recommends nothing. Build advice on an unreleased game would be invention.